LuisAldrichGuz

ASCII

Stack: TypeScript, Rapier, WebAssembly, Vite

Demo

ASCII

All the art is ASCII: the world, the character, the dust and the interface are letters.

It does not have a name yet. For now it is called ascii, and that is that.

The character running and jumping
The character, its trail and the ground: all of it is letters

There is a demo, and little else to tell

This is one of my projects with the most work still ahead. For as long as I can, I will keep posting progress demos at ascii.luisaldrichguz.net.

The finished version will be paid, on Steam or itch.io —and maybe on Android too, but that comes later—. Not free, not open source.

There is a long way to go and I have plenty of ideas, but I am not saying more: it would be spoiling it.

The character on a yellow conveyor belt
A conveyor belt
A blue portal and an orange one
Two portals: in through one, out of the other
The goal swallowing the screen, and the level completed screen
The goal swallows the screen, and then comes the level count

::carousel images=[{"src": "/media/project-list/images/ascii/rompibles.webp", "alt": "Broken glass blocks", "caption": "Blocks that break"}, {"src": "/media/project-list/images/ascii/muelle.webp", "alt": "A green spring and a pink capsule", "caption": "A spring and a health capsule"}, {"src": "/media/project-list/images/ascii/cinta.webp", "alt": "The conveyor belt", "caption": "The belt, chevrons running"}, {"src": "/media/project-list/images/ascii/portal.webp", "alt": "The orange portal", "caption": "A portal, spilling light around it"}, {"src": "/media/project-list/images/ascii/meta.webp", "alt": "The black hole at the goal", "caption": "The goal"}, {"src": "/media/project-list/images/ascii/completado.webp", "alt": "The level completed screen", "caption": "Your time and coins when you finish"}] height="460px"::

The whole level

The complete level, played start to finish
A minute and a half of the demo, uncut